This paper reports on a study conducted as part of the EU EMPATHIC project, whose goal is to develop an empathic virtual coach capable of enhancing seniors' well-being, focusing on user requirements and expectations with respect to participants' age and technology experiences (i.e. participants' familiarity with technological devices such as smartphones, laptops, and tablets). The data shows that seniors' favorite technological device is the smartphone, and this device was also the one that scored the highest in terms of easiness to use. We found statistically significant differences on the preferences expressed by seniors toward the gender of the agents. Seniors (independently from their gender) prefer to interact with female humanoid agents on both the pragmatic and hedonic dimensions of an interactive system and are more in favor to commit themselves in a long-lasting interaction with them. In addition, we found statistically significant effects of the seniors' technology savviness on the hedonic qualities of the proposed interactive systems. Seniors with technological experience felt less motivated and judged the proposed agents less captivating, exciting, and appealing.
翻译:本文报告了作为EU EMPATHIC项目的一部分进行的一项研究,该项目的目标是开发一个能提高老年人福祉的富有想象力的虚拟教练,重点是用户的要求和对参与者年龄和技术经验的期望(即参与者熟悉智能手机、膝上型计算机和平板电脑等技术设备)。数据显示,老年人最喜欢的技术设备是智能手机,这一设备也是在易用性方面得分最高的。我们发现,在老年人对代理人性别的偏好方面,我们发现在统计上存在显著差异。 老年人(独立于他们的性别)倾向于在互动系统的务实和超音速方面与女性人类剂进行互动,更倾向于致力于与她们进行长期互动。此外,我们发现老年人的技术保存对拟议互动系统 hedonic 质量的统计上具有重大影响。有技术经验的老年人感到动力不足,认为拟议中的代理人不那么激动、令人振奋奋人心和有吸引力。