In this paper, we present a novel kinematic model of the human phalanges based on the elliptical motion of their joints. The presence of the soft elastic tissues and the general anatomical structure of the hand joints highly affect the relative movement of the bones. Commonly used assumption of circular trajectories simplifies the designing process but leads to divergence with the actual hand behavior. The advantages of the proposed model are demonstrated through the comparison with the conventional revolute joint model. Conducted simulations and experiments validate designed forward and inverse kinematic algorithms. Obtained results show a high performance of the model in mimicking the human fingertip motion trajectory.
翻译:在本文中,我们展示了一种基于其关节的椭圆运动的人类长方形新动画模型。软弹性组织的存在和手关节的一般解剖结构对骨骼的相对运动产生很大影响。通常使用的圆形轨迹假设简化了设计过程,但导致与实际手行为的差异。提议的模型的优点通过与传统的再生联合模型的比较得到证明。进行模拟和实验验证设计出前向和反向运动算法。获得的结果显示模型在模拟人类手指运动轨迹方面表现得很高。