We propose SlingDrone, a novel Mixed Reality interaction paradigm that utilizes a micro-quadrotor as both pointing controller and interactive robot with a slingshot motion type. The drone attempts to hover at a given position while the human pulls it in desired direction using a hand grip and a leash. Based on the displacement, a virtual trajectory is defined. To allow for intuitive and simple control, we use virtual reality (VR) technology to trace the path of the drone based on the displacement input. The user receives force feedback propagated through the leash. Force feedback from SlingDrone coupled with visualized trajectory in VR creates an intuitive and user friendly pointing device. When the drone is released, it follows the trajectory that was shown in VR. Onboard payload (e.g. magnetic gripper) can perform various scenarios for real interaction with the surroundings, e.g. manipulation or sensing. Unlike HTC Vive controller, SlingDrone does not require handheld devices, thus it can be used as a standalone pointing technology in VR.
翻译:我们提议SlingDrone, 这是一种新型的混合现实互动模式, 使用微型水晶体, 既用作指针控制器, 也用作带有弹弓运动类型的交互式机器人。 无人驾驶飞机试图在某个位置上悬浮, 而人类则用手柄和皮带将它拉向理想的方向。 基于迁移, 定义了一个虚拟轨迹 。 为了允许直观和简单的控制, 我们使用虚拟现实( VR) 技术来追踪基于移位输入的无人驾驶飞机路径 。 用户接收通过护带传播的强力反馈。 SlingDrone 的强制反馈加上VR 的可视化轨迹, 形成了一个直观和用户友好的指针装置。 当无人驾驶飞机被释放时, 它会遵循 VR 中显示的轨迹 。 机载载有效载( 例如磁控制器) 能够进行各种与周围实际互动的场景, 比如操作或感测。 不像 HTC Vive 控制器, SlingDrone 不需要手持设备, 因此它可以用作VR 的单独瞄准技术 。