The advent of personalized reality has arrived. Rapid development in AR/MR/VR enables users to augment or diminish their perception of the physical world. Robust tooling for digital interface modification enables users to change how their software operates. As digital realities become an increasingly-impactful aspect of human lives, we investigate the design of a system that enables users to manipulate the perception of both their physical realities and digital realities. Users can inspect their view history from either reality, and generate interventions that can be interoperably rendered cross-reality in real-time. Personalized interventions can be generated with mask, text, and model hooks. Collaboration between users scales the availability of interventions. We verify our implementation against our design requirements with cognitive walkthroughs, personas, and scalability tests.
翻译:个人化现实的出现已经到来。AR/MR/VR的快速发展使用户能够增加或减少对物理世界的认识。数字界面改造的有力工具使用户能够改变其软件的运作方式。随着数字现实日益成为人类生活的影响面,我们调查一个系统的设计,使用户能够操纵对其物理现实和数字现实的认识。用户可以从两个现实中检查其观点的历史,并产生能够实时交互实现的干预。个人化干预可以用面具、文本和模型钩子产生。用户之间的协作可以衡量干预的可用性。我们用认知行走、人和可扩缩性测试来核查我们的设计要求。