Computing geodesic distances on 3D surfaces is fundamental to many tasks in 3D vision and geometry processing, with deep connections to tasks such as shape correspondence. Recent learning-based methods achieve strong performance but rely on large 3D backbones, leading to high memory usage and latency, which limit their use in interactive or resource-constrained settings. We introduce LiteGE, a lightweight approach that constructs compact, category-aware shape descriptors by applying Principal Component Analysis (PCA) to unsigned distance field (UDFs) samples at informative voxels. This descriptor is efficient to compute and removes the need for high-capacity networks. LiteGE remains robust on sparse point clouds, supporting inputs with as few as 300 points, where prior methods fail. Extensive experiments show that LiteGE reduces memory usage and inference time by up to 300$\times$ compared to existing neural approaches. In addition, by exploiting the intrinsic relationship between geodesic distance and shape correspondence, LiteGE enables fast and accurate shape matching. Our method achieves up to 1000$\times$ speedup over state-of-the-art mesh-based approaches while maintaining comparable accuracy on non-isometric shape pairs, including evaluations on point-cloud inputs.
翻译:在三维表面上计算测地线距离是三维视觉与几何处理中许多任务的基础,与形状对应等任务存在深刻关联。基于学习的最新方法虽能实现强劲性能,但依赖大型三维主干网络,导致高内存占用与延迟,限制了其在交互式或资源受限场景中的应用。本文提出LiteGE,一种轻量级方法,通过对信息体素处的无符号距离场样本应用主成分分析,构建紧凑的类别感知形状描述符。该描述符计算高效,且无需高容量网络支持。LiteGE在稀疏点云上仍保持鲁棒性,可支持低至300个点的输入,而现有方法在此条件下均失效。大量实验表明,相较于现有神经方法,LiteGE最高可降低300倍内存使用量与推理时间。此外,通过利用测地距离与形状对应之间的内在关联,LiteGE能够实现快速精确的形状匹配。在非等距形状对(包括点云输入评估)上,本方法在保持相当精度的同时,相比最先进的基于网格的方法最高可获得1000倍加速。