Citizen Science aims to engage people in research activities on important issues related to their well-being. Smart Cities aim to provide them with services that improve the quality of their life. Both concepts have seen significant growth in the last years, and can be further enhanced by combining their purposes with IoT technologies that allow for dynamic and large-scale communication and interaction. However, exciting and retaining the interest of participants is a key factor for such initiatives. In this paper we suggest that engagement in Citizen Science projects applied on Smart Cities infrastructure can be enhanced through contextual and structural game elements realized through augmented audio interactive mechanisms. Our inter-disciplinary framework is described through the paradigm of a collaborative bird call recognition game, in which users collect and submit audio data, which are then classified and used for augmenting physical space with virtual soundscape maps. We discuss the Playful Learning, Internet of Audio Things, and Bird Monitoring principles that shaped the design of our paradigm, and analyze its potential technical implementation.
翻译:智能城市旨在为人们提供提高生活质量的服务。这两个概念在过去几年中都取得了显著增长,并且可以通过将其目的与能够进行动态和大规模交流和互动的IoT技术相结合而得到进一步加强。然而,令人兴奋和保持参与者的兴趣是这类举措的关键因素。在本文件中,我们建议,通过增强音频互动机制实现背景和结构游戏要素,可以加强在智能城市基础设施上应用的公民科学项目的参与。我们的跨学科框架通过合作鸟类呼唤识别游戏的范例加以描述,在这一游戏中,用户收集和提交音频数据,然后用虚拟声景图进行分类和使用,以扩大物理空间。我们讨论了塑造我们范式设计的游戏、音频事物互联网和鸟类监测原则,并分析了其潜在的技术实施。