Are rewards or penalties more effective in influencing user behavior? This work compares the effectiveness of subsidies and tolls in incentivizing user behavior in congestion games. The predominantly studied method of influencing user behavior in network routing problems is to institute taxes which alter users' observed costs in a manner that causes their self-interested choices to more closely align with a system-level objective. Another conceivable method to accomplish the same goal is to subsidize the users' actions that are preferable from a system-level perspective. We show that, when users behave similarly and predictably, subsidies offer superior performance guarantees to tolls under similar budgetary constraints; however, in the presence of unknown player heterogeneity, subsidies fail to offer the same robustness as tolls.
翻译:在影响用户行为方面,奖励或惩罚是否更有效?这项工作比较了补贴和激励用户行为在拥挤游戏中的效果。在网络路径问题中,影响用户行为的主要研究方法是征税,改变用户观察到的成本,使其自己感兴趣的选择与系统一级的目标更加一致。实现同一目标的另一种可行方法是从系统一级的角度补贴用户更可取的行动。我们表明,当用户表现相似和可以预测时,补贴在类似预算限制下为伤亡提供更好的绩效保障;然而,在存在未知的玩家多样性的情况下,补贴无法提供与收费相同的稳健性。