We investigated changes in and factors affecting American adolescents' subjective wellbeing during the early months (April - August 2020) of the coronavirus pandemic in the United States. Twenty-one teens (14 - 19 years) participated in interviews at the start and end of the study and completed ecological momentary assessments three times per week between the interviews. There was an aggregate trend toward increased wellbeing, with considerable variation within and across participants. Teens reported greater reliance on networked technologies as their unstructured time increased during lockdown. Using multilevel growth modeling, we found that how much total time teens spent with technology had less bearing on daily fluctuations in wellbeing than the satisfaction and meaning they derived from their technology use. Ultimately, teens felt online communication could not replace face-to-face interactions. We conducted two follow-up participatory design sessions with nine teens to explore these insights in greater depth and reflect on general implications for design to support teens' meaningful technology experiences and wellbeing during disruptive life events.
翻译:21名青少年(14至19岁)在研究的开始和结束时参加了访谈,并在两次访谈之间每周三次完成生态短暂评估; 总体而言,福祉有增加的趋势,参与者内部和参与者之间的差别很大; 青少年报告说,在封闭期间,他们更多地依赖网络技术,因为他们的无结构时间在增加; 使用多级增长模型,我们发现,在技术方面花费的青少年总时间对日常福祉波动的影响比他们从技术使用中得到的满意度和意义要小得多。 最终,青少年感到在线通信不能取代面对面的互动。 我们与19名青少年举行了两次后续参与性设计会议,以更深入地探讨这些观点,并思考在破坏性生活事件中支持青少年有意义的技术经验和福祉对设计的总体影响。