Network emulation is a well-established method for demonstrating and testing real devices and mobile apps in a controlled scenario. This paper reports preliminary results for an open-source extension of the CrowNet pedestrian communication framework. It enables the interaction between simulated and real devices using the emulation feature of OMNeT++. The interaction is handled by several OMNeT++ modules that can be combined to match different use-cases. Initial timing measurements have been conducted for an example application which creates decentralized pedestrian density maps based on pedestrian communication. The results indicate that the approach is feasible for scenarios with a limited number of pedestrians. This limitation is mainly due to the real-time simulation requirements in coupled emulation.
翻译:网络模拟是一种在受控情况下示范和测试真实装置和移动应用程序的既定方法。本文报告了CrowNet行人通信框架开源扩展的初步结果。它利用OMNET++的模拟功能,使模拟和真实装置之间的互动得以进行。这种互动由几个可以结合到不同使用案例的OMNET+++模块处理。初步时间测量是用来绘制基于行人通信的分散行人密度地图的应用程序。结果显示,这种方法对于行人数量有限的情景是可行的。这一限制主要是由于在同时模拟中实时模拟的要求。