Following the onset of the COVID-19 pandemic and subsequent lockdowns, software engineers' daily life was disrupted and abruptly forced into remote working from home. This change deeply impacted typical working routines, affecting both well-being and productivity. Moreover, this pandemic will have long-lasting effects in the software industry, with several tech companies allowing their employees to work from home indefinitely if they wish to do so. Therefore, it is crucial to analyze and understand how a typical working day looks like when working from home and how individual activities affect software developers' well-being and productivity. We performed a two-wave longitudinal study involving almost 200 globally carefully selected software professionals, inferring daily activities with perceived well-being, productivity, and other relevant psychological and social variables. Results suggest that the time software engineers spent doing specific activities from home was similar when working in the office. However, we also found some significant mean differences. The amount of time developers spent on each activity was unrelated to their well-being, perceived productivity, and other variables. We conclude that working remotely is not per se a challenge for organizations or developers.
翻译:在COVID-19大流行和随后的封锁开始后,软件工程师的日常生活被中断,突然被迫离家远程工作。这种变化严重影响到典型的工作常规,影响着福利和生产力。此外,这种流行病将对软件行业产生长期影响,一些技术公司允许雇员在自己愿意的情况下无限期地在家工作。因此,分析并了解典型的工作日如何在家中工作,以及个别活动如何影响软件开发者的福祉和生产力至关重要。我们进行了两波纵向研究,全球近200名仔细挑选的软件专业人员参与了这项研究,推断日常活动与人们所认为的福利、生产力和其他相关的心理和社会变量有关。结果显示,软件工程师在办公室工作时在家里从事具体活动的时间相似。但我们也发现一些明显的平均值差异。开发者在每项活动上花费的时间与他们的福祉、感知的生产率和其他变量无关。我们的结论是,远程工作本身并不是组织或开发者的挑战。