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Monocular depth prediction is an important task in scene understanding. It aims to predict the dense depth of a single RGB image. With the development of deep learning, the performance of this task has made great improvements. However, two issues remain unresolved: (1) The deep feature encodes the wrong farthest region in a scene, which leads to a distorted 3D structure of the predicted depth; (2) The low-level features are insufficient utilized, which makes it even harder to estimate the depth near the edge with sudden depth change. To tackle these two issues, we propose the Boundary-induced and Scene-aggregated network (BS-Net). In this network, the Depth Correlation Encoder (DCE) is first designed to obtain the contextual correlations between the regions in an image, and perceive the farthest region by considering the correlations. Meanwhile, the Bottom-Up Boundary Fusion (BUBF) module is designed to extract accurate boundary that indicates depth change. Finally, the Stripe Refinement module (SRM) is designed to refine the dense depth induced by the boundary cue, which improves the boundary accuracy of the predicted depth. Several experimental results on the NYUD v2 dataset and \xff{the iBims-1 dataset} illustrate the state-of-the-art performance of the proposed approach. And the SUN-RGBD dataset is employed to evaluate the generalization of our method. Code is available at https://github.com/XuefengBUPT/BS-Net.

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This article studies a novel distributed precoding design, coined team minimum mean-square error (TMMSE) precoding, which rigorously generalizes classical centralized MMSE precoding to distributed operations based on transmitter-specific channel state information (CSIT). Building on the so-called theory of teams, we derive a set of necessary and sufficient conditions for optimal TMMSE precoding, in the form of an infinite dimensional linear system of equations. These optimality conditions are further specialized to cell-free massive MIMO networks, and explicitly solved for two important examples, i.e., the classical case of local CSIT and the case of unidirectional CSIT sharing along a serial fronthaul. The latter case is relevant, e.g., for the recently proposed radio stripe concept and the related advances on sequential processing exploiting serial connections. In both cases, our optimal design outperforms the heuristic methods that are known from the previous literature. Duality arguments and numerical simulations validate the effectiveness of the proposed team theoretical approach in terms of ergodic achievable rates under a sum-power constraint.

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This article studies a novel distributed precoding design, coined team minimum mean-square error (TMMSE) precoding, which rigorously generalizes classical centralized MMSE precoding to distributed operations based on transmitter-specific channel state information (CSIT). Building on the so-called theory of teams, we derive a set of necessary and sufficient conditions for optimal TMMSE precoding, in the form of an infinite dimensional linear system of equations. These optimality conditions are further specialized to cell-free massive MIMO networks, and explicitly solved for two important examples, i.e., the classical case of local CSIT and the case of unidirectional CSIT sharing along a serial fronthaul. The latter case is relevant, e.g., for the recently proposed radio stripe concept and the related advances on sequential processing exploiting serial connections. In both cases, our optimal design outperforms the heuristic methods that are known from the previous literature. Duality arguments and numerical simulations validate the effectiveness of the proposed team theoretical approach in terms of ergodic achievable rates under a sum-power constraint.

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