The metaverse, enormous virtual-physical cyberspace, has brought unprecedented opportunities for artists to blend every corner of our physical surroundings with digital creativity. This article conducts a comprehensive survey on computational arts, in which seven critical topics are relevant to the metaverse, describing novel artworks in blended virtual-physical realities. The topics first cover the building elements for the metaverse, e.g., virtual scenes and characters, auditory, textual elements. Next, several remarkable types of novel creations in the expanded horizons of metaverse cyberspace have been reflected, such as immersive arts, robotic arts, and other user-centric approaches fuelling contemporary creative outputs. Finally, we propose several research agendas: democratising computational arts, digital privacy, and safety for metaverse artists, ownership recognition for digital artworks, technological challenges, and so on. The survey also serves as introductory material for artists and metaverse technologists to begin creations in the realm of surrealistic cyberspace.
翻译:该文章对计算艺术进行了全面调查,其中七个关键主题与元与元相关,描述了混合的虚拟物理现实中的新艺术作品;首先,主题涵盖了元的建筑要素,例如虚拟场景和人物、听觉、文字元素;其次,反映了在元网络空间扩大的视野中,几种不同寻常的新创创作,如浸泡艺术、机器人艺术和其他以用户为中心的方法,它们促进了当代的创造性产出。最后,我们提出了若干研究议程:使计算艺术民主化,数字隐私和元艺术家的安全,数字艺术作品的所有权承认,技术挑战等等。调查还作为艺术家和喜剧技术人员的介绍材料,以开始超现实网络领域的创作。